Your crew is not formed by professional settlers, so you will find a bit of everything in the mix, and everyone has their own personality traits and changing relationships between them will be established. The game is a construction and management simulation 2D video game inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000. Your main objective is expanding the colony and gather enough resources to be able to escape from the planet. In RimWorld you are in charge of a group of survivors from a spaceship crash grounded in a frontier world at the rim of known space. Dealing with your crew, the unexpected problems of all kind that will threaten your colony and making it through a story generated randomly by an AI storyteller until you can escape the planet safely will prove a demanding task that will keep you quite entertained. The game is not only about resource gathering and the survivance in a foreign planet but also about the drama, tragedy, and comedy that goes on in your colony. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.In RimWorld you are in charge of a group of survivors from a spaceship crash grounded in a frontier world at the rim of known space. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. ![]() A genetically engineered assassin can do nothing but kill – but he does that very well.Ĭolonists develop - and destroy - relationships. ![]() A nerdy scientist is great at research, but cannot do social tasks at all. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work.Ī farm oaf knows how to grow food by long experience, but cannot do research. Each person’s background is tracked and affects how they play. So your colony will always be a motley crew. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. You can end up with a nobleman, an accountant, and a housewife. Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen. There are several storytellers to choose from. It works by controlling the “random” events that the world throws at you.Įvery thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival.
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